![]() Neck: +6acc(rancor)+5% crit rate(Gane when you dont need acc 2% quadruple attack) None of the gear you've posted before has any extra accuracy either.Grip: -3% delay And where exactly are you getting all this accuracy from? Two biggest pieces to cap haste over 5hit are Zelus and Bullhwip (see what I did?) neither of which have accuracy on them. Not really sure what you don't get, unless the spreadsheet you have is different from mine. I didn't say which one is right, merely said which one is edging out the other. Just because it's edging it out by mere single digits, doesn't meant it's automatically better either. Am I being whooshed?Īnd you're clearly not getting what I'm trying to say either. None of the gear you've posted before has any extra accuracy either. against things SAM is decent against, and 5-hit drops a considerable amount of potential acc. Are you accounting for the extra required STP on a Masa build for a 5 hit? Either way the difference is quite small, but it edges out full haste.Īnd regardless, you don't auto-cap acc. Just checked spreadsheet, and my sets are still according to my original statement. Using spreadsheet (Atleast as far as Masamune goes) My 6hit set > 5hit set in terms of DPS. You just have to make sure you dump TP asap, and that doesn't work everywhere. If you use the same WS damage and the same hit average in both builds, a 5hit 22% haste will return higher DoT than 6hit 25/6% haste. 6-hit and 5-hit are virtually indiscernible, which 6-hit leaving a significant amount of breathing room for additional accuracy.Įdit: Derp, you have an Amano.
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